What’s new in The Gods of War
Catch up on the fighters, animations, arenas, music, recorder, website artwork and the arrival of The Nothing.
Thirty fighters, with the ultimate boss
The confirmed roster now contains 30 fighters across the Norse, Valkyrie, Greek, Biblical and boss groups. Chronos keeps his revised silver hair, and God, Jesus and the separate fictional Christ character retain their distinct designs. Jesus and Christ’s Trinity presentation brings the three warriors together for the original beam attack.
Twenty-nine fighters have every drawn pose bank required by their inherited fighting archetype. Thor’s set remains partly complete: his full action, dash and crouching-punch banks are still unfinished. His oversized action poses have been corrected, with new grapple and Mjölnir Wheel drawings already selected.
The Nothing is the ultimate boss: a faceless black void in shadow armor with violet edges. His larger body stays visible within the original arena, and his six animation banks contain 56 separate combat drawings.
Absolute Nothing
With all three Super bars charged, press right trigger and right bumper together. The Nothing’s portrait cut-in leads into his voiced warning, followed by a black hole absorbing the arena. The four-second attack sends twelve pulses across the entire screen.
Hold back, away from The Nothing, to block the pulses without chip damage or guard drain. HIT and BLOCK contacts remain visible at the defender’s position while the scene contracts. Separate hit and block sounds and the new rising screech make the attack’s result audible too.
The original system, with a mythic world
The game continues to use Fighting in the Streets at its original 960 × 540 size. Its combat timing, cut-ins, weather, lighting, camera and recorder remain the foundation.
The rainbow and marble floors have been corrected, connected scenery scrolls coherently, and Covenant Hall’s permanent circle has been removed. Asgard now opens the live sky so the original sun and moon can rise and set above the skyline.
The downloaded Suno Storm Dance remix is installed through the original music controls. The restored gameplay recorder captures the arena, HUD and owned game audio, with preview and manual download available in the website game.
Painted artwork and a new trailer
The website has its large ensemble cover, individual full-body portraits, character showcase, gameplay screenshots and painted navigation. Character cards and artwork descriptions have been cleaned up, with the extra transparent-PNG download buttons removed.
The new sixty-second 1080p promo introduces The Nothing, his speech and Absolute Nothing using approved paintings and actual recorded gameplay. It includes the Suno remix, the attack screech and hit/block feedback. The first forty-second promo is preserved.
Development progress and the public build
The Nothing, Absolute Nothing, the latest website cleanup and the new promo are complete and verified in the local development build. Their public upload is still pending DreamHost access. The public game currently uses the earlier release; the entries below document the completed development work.
Thor’s remaining pose banks, additional artwork and further animation polish are still in progress. The detailed dated entries keep those unfinished items separate from completed work.










































