A mythic 2D fighting game

THE GODS OF WAR.

Legends meet. Let the arena decide.

Play the first build

Playable prototype · Artwork in development

Thor, Chronos, and Brunhild in the foreground, with Jesus, Athena, Odin, Zeus, and Satan gathered behind them in a colorful painted fantasy composition
Website cover illustration · Thor, Chronos, Brunhild, Jesus, Athena, Odin, Zeus, and SatanView the full painting
OLD LEGENDS.NEW RIVALRIES.YOUR NEXT FIGHT.

01 / THE GAME

A familiar fight.
A mythic cast.

The fighting system from Fighting in the Streets returns, carrying its established timing, movement, and combat rules into a new world.

Six-button attacks, directional specials, throws, guard, parries, and three levels of Super meter form the foundation. Choose an opponent, practice a move, or let two AI fighters battle.

Try the playable prototype

INTRODUCING THE NOTHING

The ultimate boss.
Absolute Nothing.

Watch the new one-minute promo: meet The Nothing, hear his warning, and see the arena disappear into Absolute Nothing.

Painted character artwork, actual prototype gameplay, and the Suno Storm Dance remix.

Download the new promoWatch the first promo

02 / CHARACTER SHOWCASE

Meet the first
four legends.

All 30 characters have illustrated character concepts. Twenty-nine have full sets of drawn combat poses; Thor's animation set is partly complete. Artwork and animation polish continue.

Explore the painted portraits

THE CONFIRMED ROSTER

Choose your legend.

Norse · Valkyries · Biblical · Greek · Bosses

Loading the starting roster…

The confirmed roster contains 30 characters across five groups, including Brunhild, Sigrun, Mist, and Hrist as the Valkyries. Samson, Gabriel, and Job join the Biblical cast, Christ joins God and Jesus for the Trinity, and Chronos joins the Greek group. The Nothing joins as the ultimate boss. Fighting archetypes and move names are fictional game adaptations. Twenty-nine characters have their full required pose sets; Thor's set remains in progress.

View every character illustration
Painted concept of the Olympus fighting arena

A WORLD WORTH FIGHTING IN

From Asgard
to Olympus.

Four painted arenas set the scene, with live weather and lighting from the original fighting system. The screenshots below show the artwork inside the actual game.

Fight in Olympus
ARENA CONCEPT / OLYMPUS

03 / FROM THE GAME

Inside the arena.

Actual captures from the playable prototype. Concept poses and work-in-progress animation remain visible.

04 / DEVELOPER BLOG

Follow the making
of a myth.

Read the journal

The first playable chapter.

The combat foundation, the initial mythic roster, and the first character and arena concepts.

Every game update gets a development entry: what changed, what was checked, and what still needs work.

THE RESEARCH DESK

Know the stories.
Shape the fighters.

Reference work on the Norse, Biblical, and Greek cast guides the next character designs. Source notes distinguish traditional accounts from the game's fictional combat choices.

Explore the references

YOUR LEGEND STARTS HERE

Ready to
make an entrance?

Enter the arena

Free browser prototype · Keyboard or controller