Painted portraitA mythic 2D fighting game
THE GODS OF WAR.

01 / THE GAME
A familiar fight.
A mythic cast.
The fighting system from Fighting in the Streets returns, carrying its established timing, movement, and combat rules into a new world.
Six-button attacks, directional specials, throws, guard, parries, and three levels of Super meter form the foundation. Choose an opponent, practice a move, or let two AI fighters battle.
Try the playable prototypeINTRODUCING THE NOTHING
The ultimate boss.
Absolute Nothing.
Watch the new one-minute promo: meet The Nothing, hear his warning, and see the arena disappear into Absolute Nothing.
Painted character artwork, actual prototype gameplay, and the Suno Storm Dance remix.
Download the new promoWatch the first promo02 / CHARACTER SHOWCASE
Meet the first
four legends.
All 30 characters have illustrated character concepts. Twenty-nine have full sets of drawn combat poses; Thor's animation set is partly complete. Artwork and animation polish continue.
Painted portrait
Painted portrait
Painted portrait
Painted portraitTHE CONFIRMED ROSTER
Choose your legend.
Norse · Valkyries · Biblical · Greek · Bosses
Loading the starting roster…
The confirmed roster contains 30 characters across five groups, including Brunhild, Sigrun, Mist, and Hrist as the Valkyries. Samson, Gabriel, and Job join the Biblical cast, Christ joins God and Jesus for the Trinity, and Chronos joins the Greek group. The Nothing joins as the ultimate boss. Fighting archetypes and move names are fictional game adaptations. Twenty-nine characters have their full required pose sets; Thor's set remains in progress.
View every character illustration
A WORLD WORTH FIGHTING IN
From Asgard
to Olympus.
Four painted arenas set the scene, with live weather and lighting from the original fighting system. The screenshots below show the artwork inside the actual game.
Fight in Olympus03 / FROM THE GAME
Inside the arena.
Actual captures from the playable prototype. Concept poses and work-in-progress animation remain visible.
The inherited fighting system in the first mythic arena.
Earlier development capture; the active host has since been replaced.
The complete illustrated roster, ready to select.
The original cut-in renderer, with the mythic roster.
Original weather and lighting in the newest arena.
04 / DEVELOPER BLOG
Follow the making
of a myth.
Every game update gets a development entry: what changed, what was checked, and what still needs work.
THE RESEARCH DESK
Know the stories.
Shape the fighters.
Reference work on the Norse, Biblical, and Greek cast guides the next character designs. Source notes distinguish traditional accounts from the game's fictional combat choices.
Explore the referencesYOUR LEGEND STARTS HERE
Ready to
make an entrance?
Enter the arena Free browser prototype · Keyboard or controller
